Changes S2: * Fixed problem with town/castle spawn not being allied after permanent switch. * Fixed bridge problem when axis player and airstrike destroy the bridge at the same time. * Carved out a second floor inside the axis aifield building a
Another map with no README file from the author maps normally do not get hosted on RTCW Files without a README file but im hoping the author will see this and send in some information for this map! For more information on Return to Castle Wol
changes for the final version: - main entrance is a real gate now - side entrance is closer to the axis spawn - allies must pass the flag now before they can enter the elevators - removed the teleporter - added some newe pictures in the b
///////////////////////////////////////////////////// /////////////S_REF_WAT/////////////////////////////// ///////////////////////////////////////////////////// S_ref_wat was to begin with a projectname but as all good names were already taken
=============== Map: Forward Base (Final and Fixed) Author: B0n3g1b -bo-n@ukr.net Visit for update: http://wet.ho.com.ua ------------ Instructions: Place "fbase.pk3" into your ET/etmain/ ------------ Tools: GtkRadiant 1.4.0-ET, Q3map2 2.5.7, F
------------------------------------------------- General Information ------------------------------------------------- Concept, brushwork, script & much more: Bob le Roux & Uchronic eMail address : hog@mapping-territory.com (or etmaps@free.f