Steal and transmit the documents! - Escort the churchill tank to gain acces to the tunnel area - Destroy the tank barrier #1 - Open the gate - Destroy the tank barrier #2 - Build the assault ladder - Destroy the brick wall - Destroy the axis C
=================================================== Title : Marrakech Streets Date : 27/8/04 Filename : et_mor.bsp Author : Fix Email : andrew@pwrr.freeserve.co.uk Description : Allied intelligence has learned of the existence of Operation Hi
Well it is my first map... It isn't ordinary WW2-styled map it is- crazy (a bit). The map is simmetrical so objs are similar: allies must destroy "Axis Fatal Machine" (vending machine with cola) and Axis must destroy "Allied Fatal Machine" (mac
Allies must: a) steal document, b) steal the Bus Fuel (Both fuel and docs are up in the castle.), c) take document and fuel to the bus, d) build the bridge (near airfield), e) drive bus to airfield, f) take another fuel-can (more fuel!) t
Background : The allies are besieged in Leningrad and the Axis have planned an attack. The allied objective is to : #1 - Steal the documents of this attack #2 - Transmit the content of these documents via radio to the HQ To breach the axis
Title : city of lost children BSP Name : lostchildren Author : Here Email Address : H__e__r__e@hotmail.com Home Page : http://www.planetquake.com/here Game : wolfmp Description : a map based on the movie Additional Thanks to : shambler Be
Title : Marrakech Streets Date : 27/8/04 Filename : et_mor.bsp Author : Fix Email : andrew@pwrr.freeserve.co.uk Description : Allied intelligence has learned of the existence of Operation Hitlers Beard, a top secret project that the Axis top m
The major change for this release is that the team door in the sewer section of the base is now dynamitable. This will make it easier for the allies to gain entry into the research station. The axis will have to divide their attention on this area an
Changes since b5: adlernest_b7 - Documents command map Icon - Additional lighting improvements - Added to backround terrain - Axis spawn time reduced from 30 to 25 - Axis spawn moved further away to compensate adlernest_b6 (Not offi