Uranproject Beta 6 This is the open Beta Version of Uranproject_b6! Target of the Real Uranproject was a self running Nuclear Reactor, like the reactors today. In reality the Allied bombers disabled this tries. So Nazies go into a old Beer-
The Axis objective is to free & escort the V.I.P. When the V.I.P. is wounded, a medic can revive him. A medic also makes the V.I.P run. When escorted by a field-ops, the V.I.P will not kneel when being hit. The V.I.P can escorted by everyone.
Uranproject Beta 3 learning mapping, making this map took over 350 hours - hope you have fun with it! if you found some bugs or have some suggestions post it in www-dark-alchemy.com forums or e-mail: ischbinzz@hotmail.com known issue
Map: UJE_00 Version: Final 2 Mission: Axis Type: Objective Maker: [UJE]C Year: 2006 //---------------------------------------- //--- Gadgets //---------------------------------------- Free drinks and games at the [UJE]Cafe. Be careful
----------------------------------------------------------------- [UJE] Industry sniper ----------------------------------------------------------------- Map made by [UJE]Niek ----------------------------------------------------------------
Map: UJE_00 Version: Final Mission: Axis Type: Objective Maker: [UJE]C Year: 2006 //---------------------------------------- //--- Gadgets //---------------------------------------- Free drinks and games at the [UJE]Cafe. Be careful o
[UJE]C AKA Ron Driessen. ;-) 2006 Map: UJE_00. //---------------------------------------- //--- Textures //---------------------------------------- The following textures are remakes of existing Wolfenstein-ET textures: churchill_flat_uj