Scoring is as follows: The team scores one point per second for each player on the roof. Scoring is doubled at the tip of the antenna. An annunciator sounds every 10 points, and each team has a unique sound. The current score for each team is dis
Ennepe Dam This map has been something I have been working on for quite a while. Originally I planned to release the map after I was sure it was close to perfect. This is pretty far from perfect. Real life, data loss, and a lack of experience
The Axis has to stop the Allies from retriving a document containing a list of Axis spies in Schoss Adler, also known as the Castle Of Eagles, and to stop them from escaping the country with the document! This is a remake of Drakir's map Eagles1.
Axis have stashed a lot of gold in Egypt. Allies have to get the tank and escort it all the way through Egypt land. If they do, then they have to take the axis gold back and escape with the truck so the Egyptians will have their gold back. Extra
Axis have stashed a lot of gold in Egypt. Allies have to get the tank and escort it all the way through Egypt land. If they do, then they have to take the axis gold back and escape with the truck so the Egyptians will have their gold back. Extra
Ennepe Dam This map has been something I have been working on for quite a while. Originally I planned to release the map after I was sure it was close to perfect. This is pretty far from perfect. Real life, data loss, and a lack of experience
The Tower map was created on a lark for Action HalfLife and a mod I'd been playing with. For kicks, I ported it over to HL2DM, and made some considerable changes to take advantage of the new engine. dm_tower_bxx.zip is the HalfLife 2 version of t