Well, even if this map is nothing else, at least it\'s a novel idea - and one I\'ve not seen before. If I wanted to put it badly, this map is just a box. With an attempt at curving the corners
This pack is basically a bunch of \"fixes\" for other maps the author has released, but not all of them seem to be hosted here so I\'ll give them a brand-new review. There are three maps here: H3H
\'Haunted\' is more the word I would use to describe this map, although don\'t go thinking Doom3 or anything like that. No, this map is the kind of haunted that you\'d expect to see on some kind of
You can't usually expect much from a 2-day build map, and this map shows. However, it wasn't as bad as I had originally thought it would be after looking at the build time, at least not in the fun
Well, here we have another new map from Bayoon! I don’t understand how me makes these maps so quickly o.o He must have some kind of mapping factory :P Anywayysss, I’m a big fan of Bayoon’s work so
Let me tell ya, don't try to review a map with your brightness set really high. It really takes away from the quality of the map, and makes you think the author doesn't have a clue about lighting.
I must say, this is one of the most amazing maps I've seen. After testing the map for the better part of a half hour (and I'm sure I didn't test every area, it was [i]that[/i] big) I only found one
The first thing I noticed about this map was the lighting. I wondered if perhaps it was an open arena, with sunlight pouring in, but I was surprised to find that it was completely enclosed, and was
The Ancient's Shrine seemed to me, at first, just a big jumble of corridors. However, the layout really grew on me as I played around with a few bots - it actually flows very well and the areas of
This map, like any map, has its strengths and weaknesses. Let's start out with the strengths. It's quite large, meaning it's well-suited for a larger number of players. It doesn't have any secrets,