By no means am I map expert, but this map is, well... not so good. It's [i]very[/i] tiny, [/i]very[/i] dark, and [i]very[/i] boring. It's basically a room with pits around it and four statues. Yep,
My review of the previous version: [quote]Ahh... okay. Just so you know, this map is so big that I just simply didn't have time to explore it all, so I apologise in advance If I've missed anything.
Well here we have a small duel map from a new mapper; Keks0r. Being a duel map and thus quite small there’s not really that many things I can comment on here, however I must say that for a first map
Wow, I have to say, that I haven't heard music as soothing or peaceful as the one used in this map for a long time. It's so good, it managed to make what is an average map, seem extraordinary! :D Of
I really am torn by this level, split straight down the middle. On one hand, the theme, ambiance, music and lighting are all absolutely fantastic. On the other hand, the texturing, framerate and
For a first map, I have certainly seen lesser attempts! Although this map does show a few beginners mistakes, and I have a few stylistic issues with it, for the most part,(as a first attempt) it
Well, here we have another CTF map from Jedi Max. This is the second version of his SOR CTF map: http://jediknight2.filefront.com/file/SOR_CTF;53244. There isn’t however much of the original map
This is obviously the map of a beginner, as it shows the classic flaws many mappers make their first time out. The first room I spawned in showed one of those flaws: lighting. In the enclosed
If I had to choose one word to describe this map, it would be [b]angular[/b]. That was the first thing I thought when exploring it. "My these corners are pretty sharp for being snowbanks," and "Wow I
I'm used to duel maps being small, but boy this [i]is[/i] tiny. It reminds me of an industrial-themed boxing ring, without the ropes. It is one room, with a door on one end (which doesn't open) and