Ooo boy, this is certainly a large map, with lots of secret areas too. Whilst the quality of mapping is fairly good in this map, it seems to me as if the author has tried to cram too much into this
I'm going to tell it to you straight. There was [b]nothing[/b] in this map which I could find to praise. Absolutely nothing. With the slight exception that the secret entrance to the 'Mapper's Room'
My review of the original version: [quote]Wow, I have to say, that I haven't heard music as soothing or peaceful as the one used in this map for a long time. It's so good, it managed to make what is
There\'s something odd about this map. I know, from a technical point of view, that it isn\'t that great, and that it’s actually very basically made, but there’s something about it that I like. As
I've never been to Campi Flegrei, so I can't comment on the accuracy of this map, however I am pretty sure of a few things. I'd imagine that temples and other ancient monuments, built centuries ago,
Well, this map definitely does something to peak my interest. I\'ve never before thought of the idea of making the dossun skybox seem like a desert by sticking orange windows in front of it.
I have to admit, when I first saw the name of the map, I didn't get a good first impression. Call me a pessimist, but usually anything with 'Imperial' in the name, means a dull grey complex. However,
Everybody knows Hoth from the films - It\'s gotta be one of the easier star wars locations to make. Just add some snow, some ships, and hey presto, you\'ve got a map you can call Hoth! In this map
Z-Fighting. Missing Textures. Extreme Darkness. Corrupt Shaders. You've all heard these terms before, and you all know these are not pleasant things to be present in any kind of map or mod. You often
This is one of those maps that us reviewers groan at having to review. And that's because it's this kind of map that makes you want to hurt yourself. Okay, maybe I wouldn't go that far; however there