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Desert Duel

Добавил: The DSystem
2006-02-17 00:02:00
8 views
Interesting, and effective...kinda. As the name tells you, this is a \'Desert Duel.\' It\'s not actually a duel in the desert though, as you might expect. It\'s actually a duel in some kind of building which is suspended above a desert. A very small building I might add. It looks nice and solid, and the orange windows with the sun are very atmospheric. However, even for a duel map this is just too darn small. It\'s one room, and the actual duelling space is reduced further by steps in the middle and a small walkway around the outside. As I mentioned previously, the brushwork and patch geometry is nice, but the texturing on some of the curves is over-stretched, and the floor texture for the walkway doesn\'t fit at all in my opinion. Basically, it\'s a good looker, but doesn\'t play well. Bot support is present, as is a nice new music track. It doesn\'t fit perfectly with the map - the feel I got was that it was kind of secluded, but the music is very action-packed. Good for duelling, but not quite the kind of track which works with the ambiance created by the map. Conclusion? If you can duel on 5 meters of floor space, then go ahead and try it. If you can\'t, or find it frustrating (as most of you probably will,) then this is probably not the kind of map you are looking for. New Textures: Yes New Sounds: Yes Bot Support: Yes ~Szico VII~
Well, this map definitely does something to peak my interest. I\'ve never before thought of the idea of making the dossun skybox seem like a desert by sticking orange windows in front of it.
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desert_duel.zip
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