Omikron has two bases across from each other separated by a building running across the centre. The bases have a very fortress feel to them. The main entrances are 5 doors around the base. It\'s
What I liked most about this map is that while the layout is similar to the maps that shipped with EF, it has an architectural style all its own. Two bases separated by lava, connected by bridges and
Upsilon is a very open medium sized map made for Disintegration (it does work in other modes as well, though). The geometry is slightly similar to the Voy-theme maps, so the map is not all that
Not a whole lot for me to say really. These VOY-based maps are fairly self-explanatory from the screenshot. A nice addition to your VOY-inspired collection of good CTF maps. Does have bot support.
Holy War is one of those maps that are full of suprises and atmosphere. It doesn\'t exactly give a realistic feeling, but that\'s what I love about it. It seems like a one of those fantasy/spooky
Not a lot has changed from the last version.. and due to no description or anything in the readme this is what all I've seen: The four paths leading down to the green-water room have been replaced
The first official map for the Low Grav League, this map was built for low grav games, of course! The map is set out in space and is quite monochromatic with a few indications of base colours.
This is a fantastic sequel to Galen\'s previous map. The basic layout is still the same, but now there\'s some underground tunnels, and many more ways to get from red side to the blue side. Let\'s
Definitely a rather well done map, the overall effect is that of a mystical ancient location. I was very pleased to see some nice detail used around the map, such as the pillars. A very good variety
Kappa [i]seems[/i] like a Voy1 remake, and even though it does bare some resemblances on the outside, there are a couple differences :). The most obvious one would be the 'U' shaped style. The flags