[quote]I\'ve changed several textures/sounds including the environment, jeffries tubes, and transporter room textures. This will probably be this last update I will be uploading mostly because I\'ve
[quote]This is a refinement of my retexture for the Atlantis map. The changes are a bit subtle so you probably wont notice them all. Let me know what you think![/quote]
Lua-Upgrade for rpg_magnificent. New and updated features include: * transporter-UI * func_forcefields (Code is in but deactivated pending map and gameside-issues) * new locations (if you have
This is a retexture of the Atlantis map. For the most part, DocErik replaced all the textures with higher res./more refined versions of the old ones. The old ones just started to look like \"c**p\"
Lua-Upgrade for enterprise-e-v2. New and updated features include: * transporter-UI * RPG-X turbolift * func_forcefields * new locations (if you have other locations please delete them) *
The newest version of my experimental ship class, the U.S.S. Rapier. The Rapier has been modified with Borg technology. Be carefull that the ship doesn\'t assimilate you. ;) The next releases will
A new version of the U.S.S. Rapier with a new main engineering area and some bug fixes. While the story we play on it, we decided to implement Borg technology into the Rapier. The engineering area