with two transporters located in the red and blue base. A few structural changes in the flag rooms.. and that seems to be it. Though this is just a .1 above the previous version, I was hoping for a little more changed ;) There was barely any use of the caulk/nodraw texture to reduce polycounts; however, the map still runs fine. The four paths that were replaced by the transporters are still there ;) I'm not sure if there is a way to get to them, but if there isn't, they should have been removed. The entire map seems to be enclosed in a big textured box, I'm not sure why. The bots seemed to move around a bit more in this version, though. [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] No [b]Game Types:[/b] HM, THM, CTF
Not a lot has changed from the last version.. and due to no description or anything in the readme this is what all I've seen: The four paths leading down to the green-water room have been replaced
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