The gameplay between 3 and 4 CP (the former water creek) has been redesigned and cuttet down in size. That means: -Better fps -The area is less sniper friendly -Blue has better changes at
This map is based on some towns in Spain. That the reason of the name, it's based on the San Fermin spanish festivity, or the run of the bulls. It's basically a spanish town lookalike. Like those
Here is a Payload Map based on a mountain setting (Mount Everest in the Himalayas). This map is a two stage payload map which has an additional control point to give the map a different way to be
Here is a one stage payload map for Team Fortress 2, this map is a winter themed map which is covered in snow which definately gives this map more of a christmas feel to it, (perfect for this time of
There is one cart however both teams can push it. The cart starts in the middle and the first team to successfully push the cart to the other teams base wins. The respawn timers are set low due to
Horay! reservoir's now in beta! This is a standard single stage payload map, still in progress. The authors basic premise was a water facility with the attackers trying to contaminate the water.
This is an update of pl_db_heights_v3 ([i]b4 was skipped because it was not released on fps[/i]) This version if an extensive revision to the first part of stage 3, and somewhat minor changes to