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[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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<JAM>
m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4
Total entries:  36

PL Cottage

Добавил: The DSystem
14 views
The gameplay between 3 and 4 CP (the former water creek) has been redesigned and cuttet down in size. That means: -Better fps -The area is less sniper friendly -Blue has better changes at
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PL Sanfermin

Добавил: The DSystem
10 views
This map is based on some towns in Spain. That the reason of the name, it's based on the San Fermin spanish festivity, or the run of the bulls. It's basically a spanish town lookalike. Like those
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PL Everest

Добавил: The DSystem
15 views
Here is a Payload Map based on a mountain setting (Mount Everest in the Himalayas). This map is a two stage payload map which has an additional control point to give the map a different way to be
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PL Stalingrad

Добавил: The DSystem
7 views
It's a payload map, where the blu team have to push a bomb to an underground red facility, hidden under a city building!
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PL Wintertown

Добавил: The DSystem
10 views
Here is a one stage payload map for Team Fortress 2, this map is a winter themed map which is covered in snow which definately gives this map more of a christmas feel to it, (perfect for this time of
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pl_redship_b15.zip

Добавил: The DSystem
10 views

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PL Gravelpit

Добавил: The DSystem
12 views
it's gravelpit payload style, nothing much to say really. Beta is next. in the screenshot, it does look like the pit is floating, but it's not.
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PL Depot

Добавил: The DSystem
5 views
There is one cart however both teams can push it. The cart starts in the middle and the first team to successfully push the cart to the other teams base wins. The respawn timers are set low due to
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PL Reservoir

Добавил: The DSystem
9 views
Horay! reservoir's now in beta! This is a standard single stage payload map, still in progress. The authors basic premise was a water facility with the attackers trying to contaminate the water.
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PL Dbheights

Добавил: The DSystem
16 views
This is an update of pl_db_heights_v3 ([i]b4 was skipped because it was not released on fps[/i]) This version if an extensive revision to the first part of stage 3, and somewhat minor changes to
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Page:   1 2 3 4
Total entries:  36