Release candidate 2 released! ([i]The screenshots are from b2 though, some visual changes have been made since[/i]). But the current screenshots will most likely give you an idea how it looks like.
Payload Jungle is finally out. It's an alpha version of what the map is going to be. Alpha 1 includes the first stage of the map, and final project is going to be a 3 stage payload map. The author
A brand new payload map in the style of Badwater Basin (that is-single stage with four capture points) The Blu team are pushing the payload though the Red base to prevent a rocket from launching.. A
This is a three stage Payload map with a small twist: the payload is suspended from a crane and BLU must first capture the crane top. BLUE has three spawn exits in order not to get locked in, but the
Special thanks to Severian and everyone at PoE for your support and feedback. Swift is a single stage payload map with four checkpoints. The map is set in an Alpine environment as used in
A double payload map. Both the Blu and Red teams have a cart that they must push through the map. As points are captured, alternative routes are opened up, allowing players to take detours through