====== MISSION BRIEFING ====== 2209 - Planet Earth is now the host of well over 100 billion human beings. She is suffocating. 75 years after the creation of the first permanent spaceship, we are
Team Red and Blu found an old Computer-Base and are both trying to get control, over the whole base. But they need to capture the Base-Control first, before they can exterminate the other
Here it is, final version of Ozi_PL\'s first TF2 map. It\'s full 3 stages cp map (like dustbwol). The author really hops this version will be more popular. So guys, could you help?
This is a small arena map I\'ve been working on recently. It has a pit of death with an elevator that falls in and explodes. That\'s pretty cool. The map has been recently re-themed. I\'ve tried
This map is using a modded game mode. [*] [b]The Objective[/b] The maps game mode is a simple combination of Capture the Flag and Push Capture Point. The goal is to bring the neutral Intelligence
Oliver\'s first TF2 map. It is un-optimized and is purley (at the moment) to get a feel for the map. he hopes you think it\'s good. Any constructive criticism is welcome.
A Tower Defense map made for the new Tower Defence Mod made by Visiteur. [*] Changelog: - fixed exploit allowing to kill a tower - fixed dx80 invisible water - added a platform at the end of
Zombie Fortress Icebase by Rluix_2 WARNNING: If you fall to the water, you need to go to the boat on the little iceberg, it teleports you to next to the zombie spawn
Red Team and Blue Team seemed to have noticed that both of their supply trains run through one station up in the mountains and want to make sure that by the end of the day one of them controls the