to both of the enemies Control Points and stopping the enemy from capturing your own. [*] [b]Some Important Features[/b] The Control Point can not be captured while a team member is nearby. When a point is captured the Intelligence will return 10 seconds later. Once a control point is captured, it can not be taken back. [*] [b]What makes this mode intresting[/b] When a team has the intel they can either guard the intel or attack with it. This game mode strongly rewards team coordination. [*] [b]The Map[/b] The map is designed to be open enough for 12-32 players with varying heights and choke points. The maps outdoor environment is a desert and indoors the game takes place in a large storage warehouse. Competitive was in mind when designing this map. All feedback is greatly appreciated.
This map is using a modded game mode. [*] [b]The Objective[/b] The maps game mode is a simple combination of Capture the Flag and Push Capture Point. The goal is to bring the neutral Intelligence
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