This map, by Vonfrank, is a recreation of the "Helms Deep" fortress (as you might imagine from the title) as it was depicted in the "Lord of the Rings" movies. Not being of intimate knowledge of the
Technically this isn't a custom map since it uses Kashyyyk: Docks, but this shows up on the Instant Action list as its own map so you won't have to worry about it replacing the stock version.
[quote]-Description- the screenshots sum most of it up, but here are a few extras Open Big and Flat terrain. 2000 reinforcements for each side. 400 PEOPLE ON THE MAP (200 on each team) One
Europa: Caves (or "Gamma Force: Caves," if you're referencing the [url=http://starwarsbattlefront.filefront.com/file/Gamma_Force_Caves;96468]earlier version[/url]) is an interior-only map set in a
This map pack, by gogo12 and Ty294, is a combination of four simple (and some previously-released) maps. It appears that gogo12's maps, "Geonosis Mission 1" and "Utapau Mission 2" were previously
Version three of Ty294's Europa Bridge is essentially the same as the [url=http://starwarsbattlefront.filefront.com/file/Europa_Bridge;96633]previous version[/url]. Like the previous two
[quote]This map is no work of art and it isn't intended to be, just a little snowball fight between the Star Wars factions to get you in the holiday mood. Merry Christmas![/quote] This was an
Here we have take two of Ty294's Europa: Bridge map. This version makes a couple changes, though it doesn't do anything about my number one complaint from the first version; the missing sky. The
Another new Battlefront I map here from Ty294. This one's story ties together his previous maps; Tatooine: Desert Alliance, and the Europa maps. The map is based in a system of Hoth caves which
Here we have yet another Battlefront I modification, this one titled "Insanity Mod." Yes, it is rather insane, as you likely guessed. The setting of the map is the Bespin: Cloud City map that was