[b]Quick Facts:[/b] -Small interior map -TDM for GCW -TDM with heroes for CW [i]Art:[/i] 4/5 [i]Tech:[/i] 3/5 [i]Creativity:[/i] 4/5 [i]Fun:[/i] 4/5 [b]Thoughts:[/b] Thoughts? About my
The basic concept of this map(/mod) by Sparc is a simple one - have the option to fight any one faction against any other faction, regardless of era. This particular implementation of that concept
This submission, by gogo12, is a pair of maps centered around a (second?) Naboo invasion. You think this would be an embarrassment the CIS would try to forget rather than revisit, but here they are
\"Duulan: Canyon Village,\" by Ty294, is a large open-field map in an environment that is essentially a cross between Naboo and Kashyyyk (Islands). I\'m not a huge fan of big, open maps like
This map, by SleepKiller, is a wide-open map set on Bespin. I think that the idea for the map is a good one - having a maze-like map set as a faction\'s base - but I think that this map falls a
Canyon Ambush, a map by grayo03, is a rather large map that appears to be set on Geonosis, a place of many first maps. Presumably, this is a first map as well, which if you\'ve spent a lot of time on
This map is gogo12\'s recreation of the Dxun Moon level from KotOR II. It looks pretty nice. It seems like a reasonable recreation of the level, although it\'d be nice if a few props were
This map, by gogo12, is a recreation of Korriban, as it\'s been shown in a couple of different forms of Star Wars media. It predominantly apes the Korriban shown in the Knights of the Old Republic
[quote]TcF Mod Map(S) i hope all the TcF people get the mod to work there will be no promises that the mod will work because im new at moding if you dont see the buildings and ships then xfire me ill