Map Name: Rochelle_b1 Author: Ifurita and Brevik Build Time: ~90 Hours Status: Alpha 2 (First Playable) Number of Players: 12+ Credits Train prefabs, torpedo and submarine models: Detoeni, Midnight Oil, and the rest of the WolfProject crew
Hi, me and deamon maded it. It doesn't have command map yet but that comes soon and objective file isn't done yet. Buti think we will realse today or this week beta 3 or beta 2 fix. ´The mapping had littel pause, but now i and deamon are making.
------------------------------------------------- Basic Information ------------------------------------------------- Mappers : LowLife (Conversion) : Bob le roux for scripting : (a Rummie Org map) : -------------------------------------
Rochelle_a2 By Ifurita and Brevik Thanks to Chruker and ReyalP for debugging help, Leno for the Flak 37 models, Detoeni and the Wolfproject Team for tons of models and prefabs. Many others for testing and feedback. Scenario: "The US 8th Air
filename: Special Delivery 2 place sp_delivery2.pk3 into your etmain directory Author: Apple + GW ------------------------------------------------ allies must capture forward spawn allies must steal the gold allies must open garage doors
Castellum Public Beta 1 Author: SiX six@planetwolfenstein.com http://www.planetwolfenstein.com/six Programs used in creation: GTKRadiant 1.4 Adobe Photoshop 6.0 3DSMAX Notepad SUBMIT ALL BUGS TO: http://www.planetwolfenstein.com/six/bet
Installation: ------------- extract the PK3 using WINZIP, or WINRAR into your Etmain folder. Something like this (Cstick out tonguerogram FilesWolfenstein - Enemy Territoryetmain) Run the game, and play. Egypt- the making of: ---------------