This is my first Quake III map. After having a good experience mapping for q1, now i decided to begin on q3 and this is my first result. The title for this creation is "NOT YET" and is so for my inexperience with q3 as mapper. Well, i continue with t
This is the first map for Quake 3... well any game really, that I'm actually seeing through to the end. I know, it's amazing. SM actually finishing something he starts. Anyways! I'm posting this up here for the following feedback: - Health/
This map is conversion/remix of one of my earlier works - q3shw12. It was one of my first maps, quite playable, but with very crapy look :). So I wanted to see it with new solid graphic. I rebuild the level and change it a little. There’s no longer 2
Bret C. Sheppard has created a very spaced out map with nice music and fun graphics. He's lowered the gravity to get a floating effect which seems to go nice with the music.
This release will feature stuff like: -Working IP ban system -Duplicate name protection (the trade of is that you can't use spaces in your name anymore though) -Removal of white skins -New/updated maps -Updated UI and default settings -/rcon pl