An update for players of Bid For Power Final 2.5. English Bid for Power Final is an Standalone Mod that based on Dragonball. Although it uses the Quake3 engine, the game is free and does not require any other files. New features in this update includ
Changelog for CPMA 1.45 Notes for version 1.45 (18 Feb 08) add: callvote remove is back chg: RG low ammo warning chg: CQ3 pg/sg ammobox chg: CQ3 RG scaling from 100 to 80 chg: CQ3 hitsound from CPM fix: finally, hopefully, the @#
18 Feb 08 - 1.41 removed all bs references to GT_SINGLE_PLAYER and ui_singlePlayerActive (except from the bot code, which has bigger problems) added sv_singleplayer improved TTF overhead a lot: now as fast as crappy bitmap fonts :D removed
"Gentlemen I think you know the rules: start back to back, walk forward when told. On the count of ten, turn and fire..." Jump pads cross paths to test your aiming skills on long distance shots and your reflexes to the max close up.
'Click' whurrrrr. 'Damn. No ammo...' All you have now is your skill and agility, your only weapon now is the Gauntlet. The platforms small so watch your step as there is a lava pit below your feet.
Bugfixes & New Features: Cvars - added g_highScores - added g_highAcc - added g_highAccShots Improved - updated ip2country file - new layout in default.cfg and cvarlist - changed readme from txt file to html file - ammo and weapon pi
Bugfixes & New Features: Cvars - added g_highScores - added g_highAcc - added g_highAccShots Improved - updated ip2country file - new layout in default.cfg and cvarlist - changed readme from txt file to html file - ammo and weapon pi
Brainworks is a Quake 3 mod designed by Ted Vessenes to give Quake 3 Arena bots working brains. It is a complete rewrite of all the Artificial Intelligence used by the bots.