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Page:   1 2 3
Total entries:  26

Quake III Arena 1.32b-3 Linux

Добавил: The DSystem
23 views
Quake III Arena point release 1.32b (release 3) for Linux
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Quake 3 Arena 1.32c Binaries

Добавил: The DSystem
42 views
This zip includes updated Windows, Linux and Mac OS X Binaries for Quake 3. Fixes some security issues.
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Quake III Arena Retail v1.32 Patch (Mac OSX)

Добавил: The DSystem
21 view
This is for 10.2 or later only. This version fixes support for certain add-in audio sound cards, adds a brand new ppc QVM compiler, and "tada" adds Altivec code to aid MD3 rendering.
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Quake III Arena Point Release v1.32 (Macintosh) Fi

Добавил: The DSystem
19 views
The v1.32 final point release for Quake 3 Arena and Q3A: Team Arena for the Macintosh.
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Quake III Arena Point Release v1.32b (Linux)

Добавил: The DSystem
25 views
The v1.32b point release for Quake 3 Arena and Q3A: Team Arena.
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Quake III Arena Point Release (v1.32) Final

Добавил: The DSystem
69 views
The v1.32 final point release for Quake 3 Arena and Q3A: Team Arena.
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Q3A 1.32 Mac Point Release

Добавил: The DSystem
20 views
Updated Mac OS X (10.2 or later) point release for Quake 3 Arena, updates the game to version 1.32. This version fixes support for certain soundcards, adds a new ppc QVM compiler, and adds Altivec code to help MD3 rendering.
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Quake III Arena 1.30 Point Release

Добавил: The DSystem
26 views
8-23-2001 (1.30) NOTABLE CHANGES IN QUAKE III AND TEAM ARENA - (1.30) - IF YOU ARE HAVING MOUSE SENSITIVITY ISSUES WITH THIS, AND THE VERSION 1.29g POINT RELEASES PLEASE READ THIS - This and the last version of the point releases
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Quake 3 Arena Beta 1.27h Patch

Добавил: The DSystem
22 views
What's new? fixed several predictable player event problems made entity events more reliable fixed sv_minping fixed setting "sv_maxclients 0" causes crash upon match restart when the server is full with clients print gametype name when
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Mac Q3A 1.27 Beta Patch

Добавил: The DSystem
22 views
Fixes and Additions - fixed several predictable player event problems - made entity events more reliable - fixed sv_minping - fixed setting "sv_maxclients 0" causes crash upon match restart when the server is full with clients - print gametype
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Page:   1 2 3
Total entries:  26