INPROVED FRAMERATES! Small map with lots of physics objects, plenty to use to your advantage. There are a few traps in. More specific 1 darkblue metal beem hanged up by a breakable wooden beem. So find and shoot it. And a propane gas tank as second
The coolest fun map in town. Especially disigned to play in a nice combine themed evironment. Better watch the ground sometimes because there are 3 combine mines layed out. The time is after midnight and the goal is to score as much as possible. Shoo
5 New maps for OutBreak 1.1 ob_downtown = a big city map. ob_hellsville = a school ob_highrise = the top 4 floors and the roof of a sky scraper ob_not_safe = a bunket in a forest ob_the_deep = a big bunker/reseach facility
point of this map is, as the name says, rejecting grenades (pick up, with "use" key, one thrown by soldier and reject if as it were yours). some clips lies around although, so you shouldn't worry about ammo if you decide to play it standard way. your
Objective: Enter the enemy Base and make your way to where their Flag (Combine Roller) resides in the Basement. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it. Scoring: 10 points per Capture. The gam
DM_ULTRACORE 1.1 BETA by venomus (venomus666 4t hotmail d0t com) Type: Half-Life 2 deathmatch Recommended number of players: 8 - 16 (16 spawnpoints) Tools used: VHE 3 & 4 OK, with Valve's deadline out of the way I'm free to take my time and
Install: Extract the BSP file to C:Program FilesValveSteamSteamAppsyournamehalf-life 2 deathmatchhl2mpmaps the cachefile to C:Program FilesValveSteamSteamAppsyournmaehalf-life 2 deathmatchhl2mpmapssoundcache and the AIN file to C:Program Files