This is a Team Deathmatch map for HL2DM. It is a team deathmatch only map. Very linear. Essentially a team on either end of a wide hall that spirals up with a large room in the center. Non traditional and conceptual rather than realistic in design. B
This is beta 1, for testing! Suggestions please? 2 huge bases with 3 floors, 2 underground roads to 2 jeeps and a big feild to fight on. Lot's of ammo, lot's of explosions and running. This is a TeamDM map.
Dodge The Toilet is a update.. I have added Team Deathmatch to the map, and removed the teleportation. Hope you enjoy it though this is still in beta. Thanks.
------------------------------------------- This is the objective-based version of the map entitled "dm_outpost." The first team to win 3 rounds wins the game. ------------------------------------------- REBEL OBJECTIVES: 1) Lower the Co
Always listening to the community wishing more objective maps, I decided to release a double pack. That means 2 slightly different versions of "Revolters" with different objectives for each, different atmospheres and different soundtracks! On top of
This is a small cooperative map. Start the game as team deathmatch and all join the same team so you can't kill eachother. The map will do everything for you, you don't need to set config files or so. In this map there are: scanners, headcrab
Objective: Enter the enemy Base and make your way to where their Flag (Combine Roller) resides in the Basement. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it. Scoring: 10 points per Capture. The gam