ff_session Follow the lights in the enemy base to reach the flag. Capture it either in your flagroom or on your battlements. Notes: Offensive spawns have bags which restore concs. The other six bags in each base are available to both teams.
Rocket Jump - Midori Obi Author: John "CowNaetion" Petricini Website: http://www.bystudios.info AIM: CowNaetion Thanks to Soul Assassin (Steam ID) and Lt Lama from Euroskillz for helping out with the map. Difficulty - Moderate A good t
Overview: cs_school takes place at a community college technical center. It has been designed to include multiple entrances, defensive positions, and contact points. -CT Spawn: Offers 3 initial paths of assault (Alley, Front Entrance, Truck Cras
PHYS_BARRELS This is my first map so be nice It is a simple, fun map for half life 2 deathmatch The idea is to be only allowed the gravity gun and grenades and to set off an explosion from one of the flaming barrels. once this happens, ther
This map takes place on an airship and more specifically, The Hindenburg. I tried to re-create it as best I could. Unlike The Ship's stock maps (which are good though) they are mainly imaginative, my map really tries to take you back in time on an as