Tokakeke has made quite a few changes to the default space play in this humorly-named modification, here's his list of changes from the Readme: [quote] Fighters: A-Wing: - Speeded up (and
Here\'s what Alviar had to say about this modification he has made: [quote]This mod will add several new units and other features into the game. and will also focus a bit more on infantry then
Archipelo has released another version of his modification, be sure to download the 0.11 version of his mod first to avoid any coding confictions! Here\'s a list of changes in this
There are quite a few changes in this unique mod, here's what Archipelo had to say describing it in his Readme: [quote]Hi there, ever thought that the ground battle system of Empire at War left
Dookie23 has released a ner version of his up-and-coming Pirates At War mod! Here\'s what he has to say about this newest version: [quote] ~PIRATES Versus Empire~ Hello, and welcome to Pirates
Tiger has released another version of his Realism mod! Here's what's changed in this version: [quote]0.30 Changes * Turret health and damage doubled. * Imperial Elite Gaurd damage and health
Here\'s what Archipelo has changed in this latest version of his modification: [quote]Changes in 0.11: Empire: - Modified AT-AT scale by X0.2 Rebel: - Corrected Anti-Vehicle Turret
This is a nice mod that alters the Launcher skin and audio that runs when you run SW:EAW. Pretty neat, I have it set as my default, as it\'s definetly more interesting than the original in my
Short mod description: Empire Strikes on Hoth is first campaign made for Empire at War Demo version. - Your task is to attack Rebel forces and banish them from Hoth and nearby planets. - SSA
This mod changes the TIE-fighter model to the TIE-prototyp model from Darth Vader. Now it looks like all your TIE-fighter are TIE-Advanced! The abilities of the \"TIE-Advanced\" are mostly edited to