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Empire at War

Page:   1... 206 207 208 209 210 211 212 213 214 215 216 217
Total entries:  2166

EAW Precise Ship Scaling Mod

Добавил: The DSystem
9 views
All or most ships have been modified to reflect their actual canon scales. THESE ARE NOT ESTIMATES. They are precisely measured scale factor adjustments based on two rather simple equations. SOME
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Kaladon\'s All Fighters Mod

Добавил: The DSystem
13 views
Here\'s what Kaladon had to say about this mod of his: This mod alters one of the main things that annoys me about Empire at War\'s Imperial side; that even the mighty Imperial Star Destroyer can
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Sandy Warnstaff\'s Friendlier Autoresolve

Добавил: The DSystem
6 views
A unique mod by Sandy Warnstaff, here\'s what he had to say about it: Basicly, I took the tactical health of all the non-fighter ships (frigates, cap ships) and the sheild strength (minus half),
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Star Wars Total War

Добавил: The DSystem
13 views
Here is the latest version of this tactical mod; This fantastic game just got a bit more tactical and more realistic thanks to this release! The changes include: rebalanced troops, resized veicles
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Alviar's EAW Addon Mod

Добавил: The DSystem
6 views
This is the fixed version. This will now work with latest patched version of EAW and should work with the unpatched game aswell. This mod will add several new units including New Air units for Land
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Pirates At War

Добавил: The DSystem
9 views
Hello! I have exciting news, a new team member has joined PAW and is impressive at making Galatic Campagins. His creation and is still in the process of making a enjoyable and exciting gameplay.
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Scout Trooper and Wookie Medic Mod

Добавил: The DSystem
10 views
This mod adds two new units to the game: Wookie Medic - Company of soldiers from Kashyyyk consisting of a trained medic and four escorts. Requiers 65 credits, tech level 2, and a barracks to
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EAW Realism

Добавил: The DSystem
7 views
0.40 Changes * Buildings now much larger. * Major and minor hero health halved. * Veers\' ATAT now has regular ATAT health. * Landing craft scale adjusted. * MPTL-2A Artillery, T4-B Tank,
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Extra Fighters Mod

Добавил: The DSystem
5 views
All fighter squadrons have double the number of fighters. This is to make the fighter squadrons pack more of a punch in endgame when people just start building large ships and to satisfy my own
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Admiral_Ackbar11\'s \"It\'s A Trap!\" Mod

Добавил: The DSystem
7 views
**Features** > Modified GC campaign \'The Conquest Begins\'. All planets, you start with a VERY small force. > Space population cap increased to 45 for the Empire and 50 for the Rebels. >
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Page:   1... 206 207 208 209 210 211 212 213 214 215 216 217
Total entries:  2166