Several improvements to the basic game, should make the game more interesting. Edited prices of several items - changed basic stats - recharging magicka - better drops, and bundles of arrows and bolts. Also, changed chests and such to replenis
This is a fixed version of Pozzo's Rise of House Telvanni. This mod adds quests for the Telvanni Archmagister, allowing him/her to gain more political power and strengthen the House. It also gives some lore about the Telvanni and a chance to reclaim
A simple mod that adds a house outside Balmora. A replica of each True Flame and Hope's Fire. And a bed that looks like(and is)a silt strider covered in pillows.
This mod will automatically equip the best shield in your inventory when you draw or switch to a one-handed weapon and unequip any equipped shield when you sheathe your weapon. This is partly for looks and partly for realism. I have always found
Improves the sounds made by the three Hollow Stalagmites in the Chamber of Song (encountered during Bloodmoon's main quest). These new sounds are similar in tone but are clearer and sound better than the originals.
This is a small mod from Earth Wyrm to replace the meshes, textures and icons of the soulgems in 'TESIII: Morrowind'. The new meshes are all reflect-mapped and, with the exception of Azura's Star, true to their original designs. They are all approxim
This file from wogya adds a transportation system between the Sixth House bases, based on the Sixth House bells, and a small misc quest to get access to this system.
This adds 9 new classes to Morrowind: -Dark Crusader -Dark Wizard -Illusionist -Marksman -Mercenary -Murderer -Paladin -Swordsmaster -Templar I may add more classes in the future, depending if I can think of any more classes to ad
- This mod adds 17 playable female heads, 2 Dark Elf male heads and 10 kinds of hairstyles. This does not replace any of the games heads. - Visit Rin's shop at "Outffiter" in Balmora and enjoy shopping. Credits; Thanks to Rhedd and Aleanne :)