Necromancers! Alchemists! Do you need Gravedust for potions? Do you need skulls for your dark rituals? A ready source of both is now availiable: ashpits! The ashpits in the ancestral tombs and temples of Morrowind Province are now open to you, an
Just four dungeons for Seyda Neen for level 2+ Characters - playtested with a lvl 3. 1. located behind a rock close to the lighthouse 2. behind a house, close to the Siltstrider 3. located close to the Lighthouse behind a rock too 4. located
Category: Dungeons Includes new Dungeons, really. A gigantic tunnel system connecting: (coded on rot13.com if you don't want spoilers) Nexatgunaq Oguhnaq Oguhatguhzm Zmnuapu Zmhyrsg Apuhyrsg Apuheqnzm Fhena Zbheaubyq Ivirp
This is an ALPHA. It is incomplete, but playable with at least 20 hours of new game play. If someone wants to take over and finish it with their own creative genius and hardwork, write me at purewhite0@aol.com prelude This MOD will consist
A simple mesh replacer that stops the expensive and extravagant gloves from clipping through robes. Clipping still occurs with Hurdy Gurdy and NioLiv's robe meshes.
I was disappointed in Morrowind's lack of massive, sprawling cities (vivec seemed a little too "clean"), so I decided to try to make my own. The reason, I discovered, why there aren't any large cities is that they are incredibly difficult and time co
Installation Extract Bounty Avoiders.esp to your data files folder. Enable Bounty Avoiders in your launcher How to use: There are two options 1. Open your console and type startscript crime 2. Go to Gnaar Mok and talk to Morgan Gary abou
This mod allows you to summon a nightmare to ride once you have found the scroll which contains the spell. It also contains a similar spell for summoning a ghostly steed, if you want a mount of a more undead nature. These supernatural steeds cannot b