It adds from the first gameload an item called magic helper. It has a very long script that makes the item do many things to help you. For example it can summon creatures tha don't exist in the normal game, it can add magic abilities for 120 seconds
This Mod from Samichael adds the following classes: The Brawler - the Evil Adviser - the Native - the Disciple - the Paladin - the Merchant Prince - the Contract Killer - the Bushranger - the Invoker - and the Warchief Class. This is my first
This is the second mod I made way before all the wonderful house mods came out... so its pretty boring in comparison, its simply a basement added to Casius' House in Balmora. I modified it slightly to incorporate Despair's Alchemy Sorter Mod, giv
This plugin adds 5 new blood types to the Morrowind game engine, allowing for a greater diversity of hit effects among game creatures. There are two esp files included that reassign various creature blood types for Morrowind and both expansions,
This mod from Xeth-Ban adds a quite large manor to the isle of Solstheim, it includes a great hall building(wich is the manor itself)a kitchen building, a guest house, servant quarters, two of those small bloodmoon food storage buildings(full of food
Replaces all the original enchanted arrows and bolts from the game with particle effect versions. Will not affect self-enchanted arrows or bolts, though. Also includes a new .esp file for the Bethesda's original Area Affect Arrow mod to utulize t