A 6 Player skirmish map for zero hour, 3 start positions in the north and 3 in the south. Map is divided north and south by a large body of water with 5 acess paths through the body of water. From Hazard117
A 4-Player temperate skirmish map for the zero hour expansion of generals. Center of map is a elongated elevated area with ramped acess and a industrial/urban areas through it and abundent tech and unmanned toxin tractors are available near a chemica
A 4-Player skirmish map for the zero hour expansion of generals. Center area of the map has 4 mountains, some use of ramps, tech spread through out the map but not too much. Mostly symetrical map. From Frantic.
A 4-Player skirmish map for Zero Hour in a temperate environment. Players have 3 oil dericks and 3 supply docks in their base area, also in the middle there is some capturable units and tech building. Lots of trees, rolling hills, fenced in urban are
A 4-Player Snow skirimish map for Zero Hour set in night conditions. 4-corner base set up, on a elevated area with what I can only describe as finger like platues extending from the base areas platue with artillary at the tip of them. Capturable chin
A 8-Player Skirmish map for the Zero Hour expansion of Generals. The centrel area of the map has many bodies of water with land bridges between them and specially modded artillary platform in the center can be unforgiving and deadly. 4 starting posti
A 3-Player Online Multi-play only map for Zero Hour. An island map with 4 main islands and many smaller ones. Each main island has 5 captureable hovercraft since there are no bridges. There are many smaller islands some with supply docks and oil rigs
A 6-Player temperate night skirmish match for Zero Hour. The most noteable feature of this map is the unique walled defenses with ramps for access. Lots of trees scattered about to run over. The middle of the map has 4 large ponds with choke points a
A 2-Player temperate skirmish or online play map. Each player has a row of 20 capturable nuke trucks so beware they can work for you or against you. There is also islands with many money crates up for grabs on them. The players are separated by a bod
A 7-Player Temperate skirmish match for Zero Hour. It's intended to be used in online 2v5 CompStomps matches. There are some nice features of this map, Captureable Nuke Missle, 2 Captureable Moving Battleships, regular american crusader has a machin