A 2-Player Command and Conquer Generals Zero Hour skirmish map from [IRW]Popo . A tropical beach themed elongated map with a medium size urban city near the middle. This is a 1v1 map set on a desert coast line with a small town in the middle, eac
Very eye appealing and highly detailed 2-player elongated Temperate map. Features mountainous terrain, buildings to garrison, a river, and bridges. Adequate supply of money. Tech goodies available for capture. Good amount of room to build. Two versio
Super Weapons Test Range Version 1.02 This is a 2 player skirmish map for Zero Hour. It is not intended for multiplayer use. The human player should start from the left starting position. The starting position on the right is intended for th
This is a 2 player skirmish map for Zero Hour. It is not intended for multiplayer use. This map is intended mainly for mod and map.ini makers who want to adjust and perfect their new superweapons or general's powers weapons. However, even if you a
This is Zero Hour USA single player campaign mission 1 (the one where you MOAB the Baikonur rocket) converted into a skirmish map. Each of the 2 starting locations has different advantages and disadvantages. Try it against a hard AI opponent, it
1v1 online zero hour map. The map is based on the map mashtuur city from the game Battlefield 2. A high amount of detail and texturing are incorporated within the map. There is one main supply dock for each player and the map is scattered with sma
This is a 2 player skirmish map from snowy007. You are on a tropical island with 3 small villages inside. In the water you can find a volcano with smoke rising from it. Each player has 1 supply dock and 2 oil derricks. A repair bay, oil refinery
Nicotine has created a two player map for Zero Hour. It is a Middle-Eastern refinery town divided by a river. Good fortifications and excellent map for urban combat. Small map, but good atmosphere.
This map is an eye-appealing temperate forest basis. It features a direct attack route, two flank routes, and tactical vantage points and items on the outskirts of the map. There are some tech buildings to be captured, and small cash amounts of money
This is a very small and eye appealing 2-player map from Moab that should offer up some fast games. A river divides the map with bridges providing access to your opponent. Adequate resources but somewhat limited room to build.