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Soldier11's AK-74/S Animations


Soldier11's AK-74/S Animations

Добавил: The DSystem
2016-04-10 15:05:04
198 views
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot
  • Soldier11's AK-74/S Animations Skin screenshot

I've decided to do some animations for an AK as I've hardly touched that gun before.

Went for different model/texture choices again.

Thanks to a random guy (aka me) for the boring and not fancy animation preview video.

Thanks to Max(R) for the high quality full length video!

Model Mr. Rifleman

Textures
  Mr. Rifleman
  Bull
  Soldier11 (Sleeve Textures, Shaders)

Animations
  Soldier11

Sounds
  Strelok
  NightmareMutant

Compile
  Soldier11

  • random animations are random
  • 3 different models with 3 texture choices in total
  • world models and other stuff that make CS:S great
  • online compatibility
  • choose the no stock option if you're a real terrorist

Online compatibility is given and tested!

I hope there's enough choice to please everybody's taste again this time! Not really satisfied with the animation, but still good enough - for the heck of it. The models/textures are fantastic, big thanks to the authors from my side. :D

If you find any bugs or glitches, please notify me immediately!

I'm making use of the .vpk file mounting system. Just follow the installation instructions and you're right to go.

If you need further help and information on .vpk files or replacing content follow my tutorial.

One last thing concerning ports to games like CS1.6. Please don't do so. The models/textures require dynamic lightning and shaders to work properly. The animation uses a highpoly hand mesh meaning it will mess upon re-rerigging, don't even try it. The same applies for compiles on AK47/AKS74u models. Those don't fit and the animation gets buried in various clipping issues. Thanks.

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