A pure fighting mutator that starts you off with all weapons. Score by being the last player alive. The twist comes in the reduction of starting health/armor for the winning team/player - evening the odds a bit for players of different skill levels.
The Professional Sniper Rifle is a higly letal rifle. Primary fire shots hypersonic bullets, secondary fire is a 20x electronic scope. The rifle is also equipped with a silencer.
New in this release is a smoothed out health system, minor tweaks to weapon ammo counts, and some new bells and whistles, including: - Team Timeouts - Customizable Brightskins - Special Awards (Overkill and Dark Horse) - Detailed Weapon Sta
If you remember the good old days, the relics where very popular. Now it's possible to have those exact relics for UT2004. Relics will enhance your offence and give you extra defence when it's most needed. Once you pick a relic up, it stays with you un
Due to popular demand for a upgrade to the woe sentinel i have made additional models for sentinel weapons and hand held3 bonus weapons that can be disabled if desired in config. Comments: must have ver 339 or higher
Because I like to play with friendly fire on, I created a simple, "Call of Duty"-style damage reflection mutator for UT 2004, to get rid of all those lame team killers. This mutator deals with team-killers in the way, that the damage the team-killer
Evil Corporation has been involved in the Tournaments since their inception in the late 23rd century, manufacturing equipment and constructing arenas throughout the galaxy. With the recent expansion into armaments, it has been decided that Evil Corp.