This level has NOTHING to do with quake1. You\'ll just have to play it, and it does have good DM action. You can use strategy and a weird flow, but it does have flow.
Increase gamespeed to about 120, set bots to adept or higher and start shooting. A lot of things in UT04 NEED the bot setting at adept or higher. The program code killed off a lot of stuff, they MUST
You won\'t find yourself lost or wondering how to get back to that powerup you saw in this map. It\'s a fairly simple layout and awesome fun to play. We have had this map on our team server for a few
This is a very early version of a map that I’m planning to release. Right now all that’s done is the layout, weapon placement and botpathing. Everything else isn’t complete and will be
Based on the cold mountainy theme with a indoor base where soldiers or engineers would sometimes stay. Though through-out years the place has become deserted and turned into a bloody battlefield.
Kinda common Antalus-like styled map with some leaps and jump opportunities. Also lots of weapons and ammo in this level, so it might get pretty messy around there. Visuals are not quite stunning,