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[DS]: CS:S GunGame v34 Server
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[DS]: CS:S v34 Server


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m1-palinka


HL-HEV
hl-hev

Page:   1... 17 18 19 20 21 22 23 24 25 26 27... 160
Total entries:  1591

DM Decreped

Добавил: The DSystem
12 views
Description: This ancient Mayan themed map reminds me of something out of an Indiana Jones movie. Created for 1 on 1 deathmatch, this map also plays great with up to 6 players without getting too
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Down The Drain

Добавил: The DSystem
15 views
Sometimes the simplest of maps are the most fun. What this map lacks in eye candy it makes up for in design. The map features a very clever layout with 3 different levels. On the ground level
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the Vine

Добавил: The DSystem
18 views
Well, here's a map which turned out to be something else. It's got the wide landscapes, the terrain which affects gameplay, plenty of open sky... all the classic features. It also has an
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CTF-DG-Aether

Добавил: The DSystem
16 views
Epic battlefields can make all the difference in CTF, and this is no exception. Two temples, two elements, and a wide battlefield seperating them. The main battle area consists of a wide area with
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ONS Transmission

Добавил: The DSystem
18 views
Onslaught. UT2004\'s signature gametype if ever it had one. I\'m still more of an AS guy myself, but vehicles are a great aspect to warfare. Warfare is precisely what this mid-sized urban combat
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DM {TARD}-ShowDown

Добавил: The DSystem
17 views
A somewhat simple, yet effective, map, this area most resembles a colosseum. Surrounded by walls on one side, and rocks on the other, the arena consists of a central podium which houses a powerup,
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CTF Chasm (UT99->UT2k4)

Добавил: The DSystem
16 views
This is a remake of CTF-Chasm for UT99, which was originally created by Morgan ‘Botman’ Eves and reworked for UT2004. It's a nice, wide level, with plenty of space outside for open combat, and a
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DM The Deck 2004

Добавил: The DSystem
13 views
UT99 players will know why I\'m going to recommend this map. The original DM-Deck16 was one of the most widely-played maps in casual server roaming, and there\'s a good reason for it. What we have
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DM-Malevolence2007

Добавил: The DSystem
13 views
From the ground up, the map has been thoughtfully constructed and well-designed to present a darker, chillier atmosphere. It accomplishes this with several effects, such as creaking sounds and
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DM-EgyptFunnel-II

Добавил: The DSystem
15 views
Ha, and I thought botmatch was getting too easy. Nothin\' like a close quarters rumble to prove otherwise. And that\'s what you get here - a close-quarters rumble. For once, I don\'t really have
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Page:   1... 17 18 19 20 21 22 23 24 25 26 27... 160
Total entries:  1591