Map pack for the Penquin powered PC\'s. This bonus pack includes everything you need to update UT2004 to the most current version, including the latest patch, and the content from the first
Epic battlefields can make all the difference in CTF, and this is no exception. Two temples, two elements, and a wide battlefield seperating them. The main battle area consists of a wide area with
Onslaught. UT2004\'s signature gametype if ever it had one. I\'m still more of an AS guy myself, but vehicles are a great aspect to warfare. Warfare is precisely what this mid-sized urban combat
This bonus pack includes everything you need to update UT2004 to the most current version, including the latest patch, and the content from the first (Editor\'s Choice Edition) bonus pack for UT2004.
This is my entry into the Nali City Floorplan Challenge (TFC). It is based around the letter A (as if you didn't figure that out already). I needed to do this map for several reasons: #1. To discipline myself to CONTINUE, and FINISH. #2. To learn h
Once upon a time there was an Unreal Tournament 2004 map set in a place that had trees and plants, fused with high tech industrial temple-like architecture... The End. This is my entry into the TFC mapping contest. The layout is based around the l
A small and simple map designed in the shape of a plus sign, or x, whichever the way you look at it. All built in 3 days, so I kinda rushed and wasn't able to put all the things I wanted in, but I still hope its challenging! Like my grove maps, th
A last-minute entry to the Nalicity Floorplan Challenge. The layout is a C, with the ends of the C being the flag bases. Fun for smaller numbers of players with plenty of action. :] As this was done at the last minute, there is certainly a fair bi
A large hangar with an outside area, a basement, changing room, reception room, bathroom, office, recreation room and a bunch of hallways. It's Sniper heaven - a map mainly designed for single player. It's my very first map. I'm surprised it's finish