bit outside the OOB grid. This optimization gained 10%-15% fps. The heightfield was taken from Tribes 2 and hand-smoothed. The terrain textures were taken from Tribes 2, and hand-painted on the terrain. The bases are to the exact scale of the Tribes 2 bases, and were hand-modelled in TVEd. The base textures were taken from Tribes 2 and tweaked in Photoshop. The skybox was created in Terragen.
The map is highly optimized and runs as fast or faster than the retail maps (on my system at least - your mileage may vary). The terrain is set to not tile and has been made invisible a little
- File Name:
- mpbeggarsrun.zip
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