cp_plot_v2.1 is a 5 point control point level based set in an underground base. The map features some vertical fighting, HDR, detailed, and an even chance for each team to win. Version 2.1 is most
In dire need of space for more movie studios, Furyo Studios and Pedroleum Studios fight it off to entertain the world of TF2. The map's gameplay takes both Granary and Well for a spin, and mixes
cp_subterram_b01 is a multiplayer map for Team Fortress 2 (aka TF2). You must have purchased the game to be able to play the map (obviously). The map is a control points type and has 5 of them. The
Both teams begin in the bottom of a collapsed mineshaft, they need to work their way up-towards the quarry surface, take control of the 'foreman's former office' and push the opposing team back into
Fresh from porting Mach and inspired by Mr. Parlay's Stronghold castle theme, I had a strong desire to make an original "castle" map of my own. Since CTF doesn't work quite as
Note from author This map has a new type of point layout for TF2. It’s a kind of hybrid of a "gravelpit style" and a "hydro style" layout. There are two rounds (red offense and blue offense)
This is a 5 point capture the point map. One team must hold all 5 points in the given time to win. Both red and blue start with two control points and have to attack the center point first. There are