The map is a conversion of the satellite part of tc_hydro to king of the hill game mode with balancing work. It is currently in BETA 1. [*] [b]Some changes from the original:[/b] -- 4 bowl exit
TC_Meridian takes place on a tropical island somewhere in the Pacific. Red team is hatching some maniacal scheme, and Blue has gotten wind of it and is attempting to stop them. Will Blue foil their
This is Dystopia's first map. It's a Small 5v5 or 6v6 map with 5 control points. For a first map, he has done an excellent job on it. Check out the screenshots for a more detailed overview. Are you
Transportation across the nation! Payload Race map, utilizing a simplified TC system for map switching. This will be my entry in the tf2maps.net PLR vs CTF mapping contest. This here is my
This map is run 24/7 at 69.31.130.170:27015 This is an underwater CTF map with generators. You can either take a path to get the intel or turn off your enemies generator. If your enemies generator
This is an update of pl_db_heights_v3 ([i]b4 was skipped because it was not released on fps[/i]) This version if an extensive revision to the first part of stage 3, and somewhat minor changes to
Devil's Brew You'll get so drunk, you'll swear the control points are moving! ("don't worry, you're not THAT drunk, the control point DID move") Won 2nd place in the FPSB TF2 realistic mapping
That's the start for my TFMaps.net Third Annual Contest, working on many fronts now implemented custom intel with dispenser attached to it, working on skybox and several textures/overlays. the author
For a week the MaikBey played a bit Super Mario 64 on my DS, including his favorite Level "tiny-huge Island". he loves that level and thats why he took the Idea and combined it with a achievement