This is the authors first map. He spent years working with Hammer off and on (mostly off) since the original Halflife.... So he finally decided to release something after spending so much time
An alpine themed, Taiga is a biome characterized by coniferous forests Taiga is a map of five points, the bases will have in its great finishing differences, One equal saw e of the SawMill in both
It's a King of the Hill map, built in egypt style. Both teams start in a charnel-house, stairs and tunnels lead to the middle arena. In the middle there is an elevated and covered platform, it
Furex's entry to the CTF contest at TF2Map. The author would appreciate to get some feedback! Its standard CTF and its version a3 at the moment.. He needs feedback on gameplay, the visuals are not
Ronster32 and his friend were playing 2 fort on xbl and started boxing on the bridge so they got the idea for this, have fun! (updated 2/3/10) increased lighting in spawn and stands.
Hello Fortress fans, I'm The Asylum. Aka "That Guy That Made Pipeball." CTF_Checkpoint is my first (serious) attempt at making an actual TF2 map. Like, one that people can actually play TF2
The map is set in a ore loading facility which both sides are really keen on controlling. The capturepoint is located on the ore loading tray, which is the highest point of the level. Important