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Supreme Commander

Page:   1... 55 56 57 58 59 60 61 62 63 64 65... 75
Total entries:  742

Monkey Kingrar

Добавил: The DSystem
10 views
Enhanced Monkeylord: bigger is better! This one has reduced veterancy caps, the ability to target air units with its laser, slight buffs to the AA guns, and is about twice as large in all dimensions. Footfalls now damage friendly, so be careful! S
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Quick Build Mod

Добавил: The DSystem
17 views
For more information on Supreme Commander, visit http://supremecommander.filefront.com/
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Limited Late Game Units

Добавил: The DSystem
11 views
For more information on Supreme Commander, visit http://supremecommander.filefront.com/
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Free Commander Upgrade

Добавил: The DSystem
16 views
Modifications: - All commander upgrades free of charge and instant. - Huge increase in buildspeed, after the build-speed upgrades - Resource upgrade will give you +1000 Mass and +10.000 Energy How to install: Copy the file free_upgrade_command
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Flying Engineers

Добавил: The DSystem
8 views
For more information on Supreme Commander, visit http://supremecommander.filefront.com/
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Fast Veterans

Добавил: The DSystem
11 views
Each unit gains veteran levels from 1 to 5 which provide "buffs" like extra HPs or self regeneration for achieving a predefined set number of kills ranging anywhere from 10 to 2000. This mod allows your units to achieve a level of veterancy for ea
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Beta Mobile AA Shield

Добавил: The DSystem
8 views
POSSIBLE WORKAROUND TO GET THIS WORKING IN THE CAMPAIGN: After following the usual installation, put the contents of the mod in a modsCampaignBranch folder, it then alters the campaign units too. If this causes a problem for anybody let me know asap.
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Increased Unit Cap

Добавил: The DSystem
11 views
Added more unit cap choices for skrimish, multi and lan games. Unit Caps are now... 50, 75, 100, 150, 200, 250, 300, 400, 500, 750, 1000, 1500, 2000, 2500, 3000, 4000, 5000, 7500, 10000 Enjoy the update. Install notes: Place into the gam
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Modular Damage

Добавил: The DSystem
11 views
INSTALLATION ------------------ To install the Modular Damage mod, extract the 'Modular Damage' folder to your 'Supreme Commander/mods/' directory and enable it through the mod manager. KNOWN ISSUES ------------------ - Sometimes when weap
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Long Range Missiles

Добавил: The DSystem
9 views
I've been playing with the demo for quite a while, just got the full game, and while it's great fun, I only rarely use tactical missiles. The cause of this, I have decided, is range. The mobile missile launchers are great, and (if you can afford them
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Page:   1... 55 56 57 58 59 60 61 62 63 64 65... 75
Total entries:  742