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Supreme Commander

Page:   1... 59 60 61 62 63 64 65 66 67 68 69... 75
Total entries:  742

Giants

Добавил: The DSystem
11 views
Well, the screenshots for this one pretty much show you what it is. Oversized experimental units :lol: I could see this being fun, if not a little... farfetched. - Ash
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Experimental Beef Up Mod

Добавил: The DSystem
15 views
This modification changes the stats of the experimental units, and makes them better. Not that they\'re already able to own, but makes them better nonetheless ;) - Ash
Keywords:


Modular Damage

Добавил: The DSystem
13 views
I\'m guessing this has something to do with the damage that units recieve within the game. It doesn\'t really specify.. - Ash
Keywords:


No Naval

Добавил: The DSystem
11 views
Disables Naval Factories, thus disables you from building ships & submarines etc. - Ash
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No Technology

Добавил: The DSystem
13 views
In short, this disables tech 2 & tech 3. - Ash
Keywords:


No Campaign Restrictions

Добавил: The DSystem
14 views
This includes two files, both of which make no restrictions on the campaign mode, though one of the files is just for the player, and the other is for both, the player and the AI. - Ash
Keywords:


Flying Engineers

Добавил: The DSystem
14 views
This mod makes all the Construction bots fly. There is no change other then that. - Ash
Keywords:


No Nukes

Добавил: The DSystem
11 views
Quite simply, disables the users ability to have and launch nukes. - Ash
Keywords:


No Pot Shots

Добавил: The DSystem
9 views
[quote]This MOD Removes the T4 UEF Mavor, the T4 Cybran X-Rapid Fire Artillery, and the T3 Aeon Emissary. I put it together to use with my friends in conjunction with the NoNukes MOD.[/quote]- Ash
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Regeneration Mutators

Добавил: The DSystem
9 views
Gives all units a regeneration ability, though not be much, it does help. - Ash
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Page:   1... 59 60 61 62 63 64 65 66 67 68 69... 75
Total entries:  742