own work? To be honest, I'm not a real fan of how SWBF1 handles its lighting, and I think the lighting in this one is a little jarring. The lack of a lot going on in the skydome is sort've a bummer (mea culpa - the SWBF2 skydome object used for those effects doesn't work, and ZE doesn't work on my PC!). I played with adding heroes in a hero assault mode, but I think it's pretty weak as anything besides just an experiment. It is still an okay map, and I think that the slower pace of SWBF1 actually helps its flow. -Mav Note: Mac users - download the link immediately below instead of the main link. This version doesn't use a .exe installer: http://www.gamefront.online/files/22022105/ETR_SWBF1_noEXE_zip
[b]Quick Facts:[/b] -Small interior map -TDM for GCW -TDM with heroes for CW [i]Art:[/i] 4/5 [i]Tech:[/i] 3/5 [i]Creativity:[/i] 4/5 [i]Fun:[/i] 4/5 [b]Thoughts:[/b] Thoughts? About my
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