Kadrala: Islands, by Skammer_216, is a fine example of how to make a map feel original. So often, it's easy to see a desert map and think "Tatooine" or a woods map and think "Yavin IV" - or a snow
New Weapons Pack by Skammer_216 contains 15 different custom weapons and some effects. This is only useful to modders to use in their custom sides. So if you want to make a new map/mod and need some
[i]*After restocking my mouth with some of my remaining Halloween candy I have begun on this, my first review. I will try to give as fair a view as possible of this map and subsequent maps that I may
[i]Please note that this is the [b]FULL[/b] version of the 1.3 patch. It includes the new, visually upgraded sides. If you don't want the visual upgrade OR if you already have the sides, download the
[i]Please note that this is the [b]LITE[/b] version of the 1.3 patch. It does not includ the new, visually upgraded sides. If you want the visual upgrade, download the FULL version of the 1.3 patch
Bespin: Sky City (known as Bespin: Cloud City in game) is a small Bespin map by Grev. It has hallways and platforms elevated above the ground shaped in the letter "T" much like that of the SWBF1 map
For all those who haven't played KotOR. Jedi Enclave was a secret Jedi academy located on Dantooine. This map made by Game_Jedi is supposed to resemble that of KotOR and it does in a way. It has GCW
I don't know why, but I seem to review a lot of first maps here. Anyways, here we have a another first map! What a surprise. This one, called The Forgotten Forest, is based on one of the author's
Commander Jaspo's self-proclaimed first map is, well... it's very "first map." It's not [i]really[/i] bad, like some maps are, but it definitely leaves a lot of room for improvement. Hoth: Frozen
This mod, by 666rulerofclones, is a single-side sides mod focusing on the Republic side. As you are no doubt aware, the game's stock sides are representative of the 501st legion; this mod changes