This is a poly reduced version of LC Amaral's Galaxy EVO mod that he released for Bridge Commander, I've lowered the poly count by about 3000 on all 3 sections, and I've resized the textures so they don't slow the game down. I&apo
This is the Federation class dreadnought refit. Known flaws: wireframe not perfect, damage textures not correct. No Borg textures Installation: ------------- Copy the file ffed.sod into the SOD folder Copy the .tga files into the Textu
This is the Federation class dreadnought refit. Known flaws: wireframe not perfect, damage textures not correct. No Borg textures Installation: ------------- Copy the file ffed.sod into the SOD folder Copy the .tga files into the Textu
This is the Fisher Class transport/tug, here serving as a mining freighter. The Fisher Class is a semi-canon ship. Known flaws: wireframe not perfect, damage textures not correct.No borg textures Installation: ------------- Copy the fil
Klingon Cargo Ship by CanadianBorg Any advice or pointers are appreciated. Thanks to FahreS for his lightmaps tutorial. Sorry I forgot to add this to the file readme. The Klingon Cargo Ship is a replacement for the stock version, and is conv
Pirate Buccaneer by CanadianBorg Any advice or pointers will be appreciated. This ship is a kitbash of three ships converted from SFC2. It is equipped with four cruiser-level photon torpedo launchers, three cruiser-level phaser banks, and a Rom
Readme File: SSV Normandy from Mass effect. Once upon a time Cylon decided to right a short description at the start of the readme. Mass effect is one of the best RPGs i have ever played, So i thought i would make the ship from it. So i did
SFC2 Ship Pack by CanadianBorg Any pointers or advice would be appreciated. This is a set of converted SFC2 ships for A2. It features two new battleships for the Klingons, one new battleship for the Romulans, a replacement for the stock Romulan