This mod is the property of Nightsoft, Inc., patent pending, and is not to be distributed for profit, sold, bartered, rented, or otherwise used for personal gain without express permission from the owner. All rights are reserved. Permission is her
Triumph Class for Armada 2 and Armada 2 Demo ************************************************* Full Game Installation: 1. Unzip the ODF file to "odf/ships" 2. Open the ODF file "fyard" or "fyard2" 3. Add the following line after the last lin
Arrowhead Class for Armada 2 and Armada 2 Demo ************************************************* Full Game Installation: 1. Unzip the ODF file to "odf/ships" 2. Open the ODF file "fyard" or "fyard2" 3. Add the following line after the last l
Thermal Nuclear Chicken's conversion work continues here, with the O'Connell class starship. This is a TNG ship converted from SFC3. It has four nacelles, two deflectors, and a weapons pod. The hardpoints are named according to their function (se
Cardassian advanced yard by Aad Moerman This is the 2nd version of the Cardassian advanced yard. I created most parts anew. I wasn't quite happy with the first version. I've edited the stock textures and again made a new wireframe and
Star Trek TOS Adversary Pack by thunderfoot006 //*********************************************** INTRODUCTION Hello, and thank you for downloading this. There are some very fine TOS Starfleet mods available here at A2Files. Unfortunately, the
Charleston Class Battleship for Armada 2 and Armada 2 Demo ************************************************* Full Game Installation: 1. Unzip the BMP file to: "bitmaps/admiralslog/shipimages" 2. Unzip the ODF file to: "odf/ships" 3. Open the
The D4 class battle cruiser was a type of warship designed and built by the Klingon Empire during the mid 22nd through mid 23rd centuries. The distinctive silhouette became as much a symbol of the Empire as the Imperial Trefoil itself, and was carrie
************************************************** --Constitution Class (2009) --Version 1.00 by Beginner/Amateur ************************************************** Tools used - 3ds Max 8 - modelling, UVWing and rendering Adobe Phtoshop CS3