This is a test map for a new game mode, which I call 'king of the hill'. There is one checkpoint style objective. To win, a team must hold the objective for a certain total amount of time (5
Briefing: Allies and Axis are fighting for control of a radio transmitter. The transmitter is located at the top of a war damaged underground bunker. Each team is attempting send a long
This is just a small little test-map. The mode is stolen from the king of the hill test. Hold the flag in the middle for 2 minutes (not constantly) to win the game. Its designed for learning to aim
Briefing: Allies and Axis are fighting for control of a radio transmitter. The transmitter is located at the top of a war damaged underground bunker. Each team is attempting send a long
Team must hold the flag for a total of 5 minutes to be the winner. Holding the flag less than 10 seconds does not count. This map should only be played in "wolfmp" mode. Default spawntime for both