\"Axis and Allied forces are attempting to take control of a village in Northern France. The Village is of strategic importance to both sides in mounting future assaults on thier respective enemies.\"
Checkpoint map, originally created for fans of Banimod Goldrush. This map is pretty nice. It has a nice fog effect and looks like it's set at dawn time. It has a nice city design with alot of
An array of walkways cover this symmetrical water-filled map. It's a veritable water-world! The walkways are grates, allowing you to see below you as you cross them (or an ememy to see you from
This symmetrical map is quite big. The layout is two huge draw-bridges, separated by a large span of water. It can take a long time to get from one end to the other. The look of the map is actually
NOTE: This map should be played in MP mode, despite the fact that it has CP-style objectives. Wow, this map looks really good. The textures and the background look very nice. The map design is
Checkpoint: Secure the Norway Base Area. This map is a multiplayer conversion of Norway.bsp (The map with the snow and the submarine :D) from the Single player game. [b]6 Flags to win:[/b] -
Checkpoint style map created for the "grid 2002" competition. This map does not have an overview or any objectives listed in the in-game limbo menu, so I guess your objectives are to capture each