for deadzone gametype. Minor bug fixes. Now based off new fake-client framework worked by custom, John, gauss. Bot\'s persist over map change. Linux version added, stock aas files recompiled due to some weirdness that broke jumpads.
A Multiplayer Bot for Quake 4. It won\'t eat, it won\'t sleep, it absolutely will not stop, until it does something stupid. = ChangeLog = Just an update to Q4 1.3, quick hack, 80% broken, support
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