A video showing off DeltaCTF\'s gameplay features. This movie, by mccormic and Ver1tas, is one of the finest Q4 frag videos released to date and acted as the introduction to the DeltaCTF QuakeCon
Version 0.75 (17 June 06 add: Freezetag gametype added. Two standard modes, "FTEU" and "FTUS". Players are frozen until thawed by a teammate. Callvote "thawtime" controls how long it takes to thaw. Callvote "thawauto" controls time before pla
As expected, the last release - 0.74a - has helped with the framerate issues seen in q4max 0.74. Unfortunately, one of the performance improvements had an unexpected side effect, which caused servers to shutdown. Therefore, we've tweaked that chan
Two weeks ago, id software released Quake4 1.3, including a new gametype (Deadzone), a new gameplay modifier (buymode), and some gameplay tweaks (weapon balance and physics changes). Q4Max 0.76 for Q4 1.3 is now available, and incorporates all of the
It seems there is an issue with linux clients with q4max 0.76. Unfortunately this means we need to release a hotifx. All server admins should download and install 0.76a on top of 0.76 - it simply adds 1 extra pk4 file. Linux clients should also in
There were some problems with the 0.76 version with linux and this is a patch for linux users. Download this ontop of the Q4Max 0.76. Q4Max 0.76 incorporates all of the changes found in Quake4
Q4Max 0.76 incorporates all of the changes found in Quake4 1.3. They have taken the opportunity to fix a few issues, and to introduce some functionality changes of their own. This includes tweaks to
This update is fully compatible with other versions of Quake4 1.2. The main reason for this release is the addition of SMP renderer acceleration to the Linux version. Same rules apply for Linux SMP